![]() ![]() In addition, if the siege is successful it will be the siege leader that takes control over the territory (if they are at war with the owner if not, then the territory will revert back to the control of its owner), which can be important if two countries are simultaneously at war with the same country and both hoping to take over the same provinces.Ī siege progresses in phases, whose length is determined by a number of modifiers. As well, if the army moves away they will give up control over the siege and pass it over to the next army involved in the siege, which may belong to a different country (or even one that is not involved in the same war).ĭuring a siege, it is the siege leader's army, commander, and country modifiers that are applied, so if there are multiple armies involved it may be advantageous to ensure that the army with the best general is leading the siege. If a country has an army involved in the siege and is either the warleader (with the siege leader being a secondary participant on its side) or the suzerain of the siege leader, then it can assume control over the siege using an interaction in the siege interface. By default, the country that owns the army that started the siege is the siege leader. In every siege, there is a single army that is in overall control of the siege.
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